Facing the sack !


I’ve got a lot done since last update, the biggest one being I have implemented manager sacking and hiring. Applies to player and ai team managers, this adds another layer of gameplay as job security now really matters. Manager changes can happen at any time not just at the end of the season. This has caused a few headaches as it was more complex than I had imagined, still testing but all going well. Also changed some race view graphics and added rider names to the bikes so the player can easily see where their riders are on track. Finally I hope to have my first proper game demo ready soon, looking forward to player feedback 

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